Passive (パッシブ) Skills are those that activate at the beginning of a Live. They are only activated by bromides in the Member row of your Band Formation. If there is another bromide with the same Passive Skill, the one with more "+" has priority.
List of Passive Skills[]
English Name | Japanese Name | Description |
---|---|---|
3, 2, 1, GO! | 3・2・1・GO! | Lv.1 1 MISS hit will turn into a GREAT hit, excluding hold notes. Lv.2 - As above. Lv.3 - As above. Lv.4 - As above. Lv.5 - As above. Lv.6 - 2 MISS hits will turn into GREAT hits, excluding hold notes. Lv.7 - As above. Lv.8 - As above. Lv.9 - As above. Lv.10 - 3 MISS hits will turn into GREAT hits, excluding hold notes. |
3, 2, 1, GO! + | 3・2・1・GO! + | Lv.1 - 1 MISS hit will turn into a PERFECT hit, excluding hold notes. Lv.2 - As above. Lv.3 - As above. Lv.4 - As above. Lv.5 - As above. Lv.6 - 2 MISS hits will turn into PERFECT hits, excluding hold notes. Lv.7 - As above. Lv.8 - As above. Lv.9 - As above. Lv.10 - 3 MISS hits will turn into PERFECT hits, excluding hold notes. Lv.11 - ? Lv.12 - ? Lv.13 - ? Lv.14 - ? Lv.15 - ? Lv.16 - ? Lv.17 - ? Lv.18 - ? Lv.19 - ? Lv.20 - ? |
AutoP | オートP | Lv.1 - After activating, 1 GREAT hit will turn into a PERFECT hit. Lv.2 - Same as above, but increases to 2 hits. Lv.3 - Same as above. Lv.4 - Same as above. Lv.5 - Same as above, but increases to 3 hits. Lv.6 - Same as above. Lv.7 - Same as above. Lv.8 - Same as above. Lv.9 - Same as above. Lv.10 - Same as above, but increases to 4 hits. |
AutoP + | オートP + | Lv.1 - After activating, 3 GOOD or higher hits will turn into PERFECT hits. Lv.2 - Same as above, but increases to 4 hits. Lv.3 - Same as above. Lv.4 - Same as above. Lv.5 - Same as above, but increases to 5 hits. Lv.6 - Same as above. Lv.7 - Same as above. Lv.8 - Same as above. Lv.9 - Same as above. Lv.10 - Same as above, but increases to 6 hits. |
AutoP ++ | オートP ++ | Lv.1 - After activating, 5 BAD or higher hits will turn into PERFECT hits. Lv.2 - Same as above, but increases to 6 hits. Lv.3 - Same as above. Lv.4 - Same as above. Lv.5 - Same as above. Lv.6 - Same as above, but increases to 7 hits. Lv.7 - Same as above. Lv.8 - Same as above. Lv.9 - Same as above. Lv.10 - Same as above, but increases to 8 hits. |
Goods Drop UP | グッズドロップUP | Lv.1 - There is an 30% chance to increase the amount of one Free Live reward by 1. Lv.2 - As above, but the chance will increase by 35%. Lv.3 - As above, but the chance will increase by 40%. Lv.4 - As above, but the chance will increase by 45%. Lv.5 - As above, but the chance will increase by 50%. Lv.6 - As above, but the chance will increase by 55%. Lv.7 - As above, but the chance will increase by 60%. Lv.8 - As above, but the chance will increase by 70%. Lv.9 - As above, but the chance will increase by 80%. Lv.10 - As above, but the chance will increase by 85%. |
Goods Drop UP + | グッズドロップUP + | Lv.1 - There is an 55% chance to increase the amount of one Free Live reward by 1 or 2. Lv.2 - As above, but the chance will increase by 60%. Lv.3 - As above, but the chance will increase by 65%. Lv.4 - As above, but the chance will increase by 70%. Lv.5 - As above, but the chance will increase by 75%. Lv.6 - As above, but the chance will increase by 80%. Lv.7 - As above, but the chance will increase by 85%. Lv.8 - As above, but the chance will increase by 90%. Lv.9 - As above, but the chance will increase by 95%. Lv.10 - As above, but the chance will increase by 100%. |
Goods Drop UP ++ | グッズドロップUP ++ | Lv.1 - There is an 80% chance to increase the amount of two Free Live rewards by 1. Lv.2 - As above, but the chance will increase by 82%. Lv.3 - As above, but the chance will increase by 84%. Lv.4 - As above, but the chance will increase by 86%. Lv.5 - As above, but the chance will increase by 88%. Lv.6 - As above, but the chance will increase by 90%. Lv.7 - As above, but the chance will increase by 92%. Lv.8 - As above, but the chance will increase by 94%. Lv.9 - As above, but the chance will increase by 97%. Lv.10 - As above, but the chance will increase by 100%. |
Goods Drop UP +++ | グッズドロップUP +++ | Lv.1 - There is an 80% chance to increase the amount of two Free Live rewards by 2. Lv.2 - As above, but the chance will increase by 82%. Lv.3 - As above, but the chance will increase by 84%. Lv.4 - As above, but the chance will increase by 86%. Lv.5 - As above, but the chance will increase by 88%. Lv.6 - As above, but the chance will increase by 90%. Lv.7 - As above, but the chance will increase by 92%. Lv.8 - As above, but the chance will increase by 94%. Lv.9 - As above, but the chance will increase by 97%. Lv.10 - As above, but the chance will increase by 100%. |
Grit | くいしばり | Lv.1 - If your Life points hit 0, recovers 100 Life points once per song. Lv.2 - As above, but recovers 125 Life points. Lv.3 - As above, but recovers 150 Life points. Lv.4 - As above, but recovers 175 Life points. Lv.5 - As above, but recovers 200 Life points. Lv.6 - As above, but recovers 225 Life points. Lv.7 - As above, but recovers 250 Life points. Lv.8 - As above, but recovers 275 Life points. Lv.9 - As above, but recovers 300 Life points. Lv.10 - As above, but recovers 325 Life points. |
Grit + | くいしばり + | Lv.1 - If your Life points hit 0, recovers 225 Life points once per song. Lv.2 - As above, but recovers 230 Life points. Lv.3 - As above, but recovers 240 Life points. Lv.4 - As above, but recovers 280 Life points. Lv.5 - As above, but recovers 320 Life points. Lv.6 - As above, but recovers 350 Life points. Lv.7 - As above, but recovers 390 Life points. Lv.8 - As above, but recovers 430 Life points. Lv.9 - As above, but recovers 470 Life points. Lv.10 - As above, but recovers 510 Life points. |
I Can Still Do It! | まだまだいけるよ! | Lv.1 - If your life points hit 0, recovers 100 life points once per song. Lv.2 - As above, but recovers 110 life points. Lv.3 - As above, but recovers 120 life points. Lv.4 - As above, but recovers 150 life points. Lv.5 - As above, but recovers 180 life points. Lv.6 - As above, but recovers 210 life points. Lv.7 - As above, but recovers 240 life points. Lv.8 - As above, but recovers 270 life points. Lv.9 - As above, but recovers 300 life points. Lv.10 - As above, but recovers 330 life points. |
I Can Still Do It! + | まだまだいけるよ! + | Lv.1 - If your life points hit 0, recovers 100 life points once per song. Lv.2 - As above, but recovers 110 life points. Lv.3 - As above, but recovers 120 life points. Lv.4 - As above, but recovers 150 life points. Lv.5 - As above, but recovers 180 life points. Lv.6 - As above, but recovers 210 life points. Lv.7 - As above, but recovers 240 life points. Lv.8 - As above, but recovers 270 life points. Lv.9 - As above, but recovers 300 life points. Lv.10 - As above, but recovers 330 life points. Lv.11 - As above, but recovers 360 life points. Lv.12 - As above, but recovers 390 life points. Lv.13 - As above, but recovers 420 life points. Lv.14 - As above, but recovers 450 life points. Lv.15 - As above, but recovers 480 life points. Lv.16 - As above, but recovers 510 life points. Lv.17 - ? Lv.18 - ? Lv.19 - ? Lv.20 - If your life points hit 0, recovers 520 life points 3 times per song. |
This Is the Delicious Stuff | おいしいやつです | Lv.1 - If your life points hit 0, recovers 100 life points once per song. Lv.2 - As above, but recovers 110 life points. Lv.3 - As above, but recovers 120 life points. Lv.4 - As above, but recovers 150 life points. Lv.5 - As above, but recovers 180 life points. Lv.6 - As above, but recovers 210 life points. Lv.7 - As above, but recovers 240 life points. Lv.8 - As above, but recovers 270 life points. Lv.9 - As above, but recovers 300 life points. Lv.10 - As above, but recovers 330 life points. |
This Is the Delicious Stuff + | おいしいやつです + | Lv.1 - If your life points hit 0, recovers 100 life points once per song. Lv.2 - As above, but recovers 110 life points. Lv.3 - As above, but recovers 120 life points. Lv.4 - As above, but recovers 150 life points. Lv.5 - As above, but recovers 180 life points. Lv.6 - As above, but recovers 210 life points. Lv.7 - As above, but recovers 240 life points. Lv.8 - As above, but recovers 270 life points. Lv.9 - As above, but recovers 300 life points. Lv.10 - As above, but recovers 330 life points. Lv.11 - As above, but recovers 360 life points. Lv.12 - As above, but recovers 390 life points. Lv.13 - As above, but recovers 420 life points. Lv.14 - As above, but recovers 450 life points. Lv.15 - As above, but recovers 480 life points. Lv.16 - As above, but recovers 510 life points. Lv.17 - ? Lv.18 - ? Lv.19 - ? Lv.20 - If your life points hit 0, recovers 520 life points 3 times per song. |
MISS Break | Missブレイク | MISS Break Lv.1 - A MISS hit, not including hold notes, is changed to GOOD once per song. Additionally, your score will be increased by 1.1% until you miss a note. Lv.2 - As above, but the score will increase by 1.2%. Lv.3 - As above, but the score will increase by 1.3%. Lv.4 - As above, but the score will increase by 1.4%. Lv.5 - As above, but the score will increase by 1.5%. Lv.6 - As above, but the score will increase by 1.7%. Lv.7 - As above, but the score will increase by 1.9%. Lv.8 - As above, but the score will increase by 2.1%. Lv.9 - As above, but the score will increase by 2.3%. Lv.10 - As above, but the score will increase by 2.5%. |
MISS Break + | Missブレイク+ | Lv.1 - A MISS hit, not including hold notes, is changed to GREAT once per song. Additionally, your score will be increased by 1.7% until you miss a note. Lv.2 - As above, but the score will increase by 1.9%. Lv.3 - As above, but the score will increase by 2.1%. Lv.4 - As above, but the score will increase by 2.3%. Lv.5 - As above, but the score will increase by 2.5%. Lv.6 - As above, but the score will increase by 2.7%. Lv.7 - As above, but the score will increase by 2.9%. Lv.8 - As above, but the score will increase by 3.1%. Lv.9 - As above, but the score will increase by 3.3%. Lv.10 - As above, but the score will increase by 3.5%. |
MISS Break ++ | Missブレイク++ | Lv.1 - A MISS hit, not including hold notes, is changed to PERFECT once per song. Additionally, your score will be increased by 2.7% until you miss a note. Lv.2 - As above, but the score will increase by 2.9%. Lv.3 - As above, but the score will increase by 3.1%. Lv.4 - As above, but the score will increase by 3.3%. Lv.5 - As above, but the score will increase by 3.5%. Lv.6 - As above, but the score will increase by 4%. Lv.7 - As above, but the score will increase by 4.5%. Lv.8 - As above, but the score will increase by 5%. Lv.9 - As above, but the score will increase by 5.5%. Lv.10 - As above, but the score will increase by 6%. |
MISS Buster + | Missバスター+ | Lv.1 - A MISS hit, not including hold notes, is changed to GREAT up to 3 times per song, but the score is decreased by 10%. Lv.2 - As above, but the score will decrease by 9.5%. Lv.3 - As above, but the score will decrease by 9%. Lv.4 - As above, but the score will decrease by 8.5%. Lv.5 - As above, but the score will decrease by 8%. Lv.6 - As above, but the score will decrease by 7.5%. Lv.7 - As above, but the score will decrease by 7%. Lv.8 - As above, but the score will decrease by 6.5%. Lv.9 - As above, but the score will decrease by 6%. Lv.10 - As above, but the score will decrease by 5.5%. |
MISS Buster ++ | Missバスター++ | Lv.1 - A MISS hit, not including hold notes, is changed to PERFECT up to 3 times per song, but the score is decreased by 7.5%. Lv.2 - As above, but the score will decrease by 7%. Lv.3 - As above, but the score will decrease by 6.5%. Lv.4 - As above, but the score will decrease by 6%. Lv.5 - As above, but the score will decrease by 5.5%. Lv.6 - As above, but the score will decrease by 5%. Lv.7 - As above, but the score will decrease by 4.5%. Lv.8 - As above, but the score will decrease by 4%. Lv.9 - As above, but the score will decrease by 3.5%. Lv.10 - As above, but the score will decrease by 3%. |